



As I have not looked into buffers before, I have some homework ahead. Mike, right now the code is very compact, so the two buffers will determine the memory requirements. I want the orange tail to blot out the confetti only to have the confetti reappear after the 360 is complete. The confetti will run about 10 seconds and then everything repeats.Īs it stands, the whole effect is not bad at all, at least it's very close to what I'm shooting for, but I'd really like to see what it would look like if the confetti persists throughout.ĭavid, the part where the comet appears and then makes a 360 is the part that I'd like to be persistent. After the comet completes a full 360 degrees, it dissolves into the confetti effect. This comet will have a couple of red leds as the head, then a yellow, then a light yellow with an orange tail that will not be blacked out. Once they've shot about six or seven times, a "comet" will generate from the last position. At this point they vary in speed and erase their previous position with CRGB::black.Īs you pointed out, the black out will need to be replaced when merging the effects. Clockwise they show as blue and CC they are red. Can I add a video file here to show what I have? A couple of leds are streaking around the perimeter of a circle. Steve, I already wrote most of the code for the effect that I want to lay over the confetti. Mike, Steve, David, you guys are all right on target and have given me lots to think and play with, much appreciated.
